Large City: Slæ̈rn Váge-zmemol

Slæ̈rn Váge-zmemol

Slæ̈rn Váge-zmemol
Example Gnoll architecture.
StatePelala
ProvenceNgelágemim Principality
RegionKtöl-awiu Savannah
Founded1436
Community LeaderLord Tsëd
Area218 km2 (87 mi2)
Average Yearly Temp2°C (35°F)
Average Elevation1566 m (5137 ft)
Average Yearly Precipitation236 cm/y (92 in/y)
Population51056
Population Density234 people per km2 (586 people per mi2)
Town AuraWild Magic
Naming
Native nameSlæ̈rn Váge-zmemol
Pronunciation/xoc/ /zmeˈmol/
Direct Translation[late] [chef; cook]
Translation[Not Yet Translated]

Slæ̈rn Váge-zmemol (/xoc/ /zmeˈmol/ [late] [chef; cook]) is a temperate Large City located in the Ngelágemim Principality of the Pelala.

The name Slæ̈rn Váge-zmemol is derived from the Sylvin language, as Slæ̈rn Váge-zmemol was founded by Tsêlîd, who was culturaly Gnoll.

Climate

Slæ̈rn Váge-zmemol has a yearly average temperature of 2°C (35°F), with its average temperature during the summer being a cold 10°C (50°F) and its average temperature during the winter being a freezing -5°C (23°F). Slæ̈rn Váge-zmemol receives an average of 236 cm/y (92 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Slæ̈rn Váge-zmemol covers an area of nearly 218 km2 (87 mi2), and an average elevation of 1566 m (5137 ft) above sea level.

Overview

Slæ̈rn Váge-zmemol was founded durring the early 15th century in fall of the year 1436, by Tsêlîd. The establishment of Slæ̈rn Váge-zmemol was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Tsêlîd struck deals with nearby nations and communities to establish Slæ̈rn Váge-zmemol as a prison colony.

Slæ̈rn Váge-zmemol was built using the conventions of Gnoll durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Slæ̈rn Váge-zmemol is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Slæ̈rn Váge-zmemol is buildings are built arround a single crampt paverstone mainstreet which forms a counterclockwise spiral to give the city a over all circular shape. The city resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. The city's robustly designed timber walls are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

A look around Slæ̈rn Váge-zmemol gives the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Slæ̈rn Váge-zmemol brings to mind.

Civic Infrastructure

Slæ̈rn Váge-zmemol possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Slæ̈rn Váge-zmemol has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Slæ̈rn Váge-zmemol has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Slæ̈rn Váge-zmemol. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Slæ̈rn Váge-zmemol's parks.

Slæ̈rn Váge-zmemol has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Slæ̈rn Váge-zmemol.

Slæ̈rn Váge-zmemol has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Slæ̈rn Váge-zmemol has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Slæ̈rn Váge-zmemol has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Slæ̈rn Váge-zmemol has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Slæ̈rn Váge-zmemol has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Slæ̈rn Váge-zmemol has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Slæ̈rn Váge-zmemol has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Slæ̈rn Váge-zmemol's public wards, blessings, and other arcane systems.

Slæ̈rn Váge-zmemol has an Arcane Academy which provides higher education in the arcane sciences.

Slæ̈rn Váge-zmemol possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Slæ̈rn Váge-zmemol's grid is powered by a boiler and turbine based power plant.

Slæ̈rn Váge-zmemol's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Slæ̈rn Váge-zmemol has a first rate hospital which caters to anyone in need of long term medical care.

Slæ̈rn Váge-zmemol has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Slæ̈rn Váge-zmemol has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Slæ̈rn Váge-zmemol's natural decorations nor waterways.

Slæ̈rn Váge-zmemol has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Slæ̈rn Váge-zmemol has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Slæ̈rn Váge-zmemol has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Slæ̈rn Váge-zmemol is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Slæ̈rn Váge-zmemol's chapel was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.

Due to the actions of local Kami, summer is short in Slæ̈rn Váge-zmemol.

The Rabbit near Slæ̈rn Váge-zmemol are known to be almost tame, such that they can be put to domestic use.

Slæ̈rn Váge-zmemol's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sex to channel Transmutation energies of tier 2 via proclamations.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 95
  • Farmers: 134
  • Farm Laborer: 255
  • Hunters: 204
  • Milk Maids: 127
  • Ranchers: 69
  • Ranch Hands: 139
  • Shepherds: 150
    • Farmland: 205755 m2
    • Cattle and Similar Creatures: 12764
    • Poultry: 153168
    • Swine: 10211
    • Sheep: 510
    • Goats: 102
    • Horses, Mounts, and Beasts of Burden: 5105

Craftsmen

  • Arms and Toolmakers: 102
  • Blacksmiths: 124
  • Bookbinders: 63
  • Buckle-makers: 70
  • Cabinetmakers: 106
  • Candlemakers: 182
  • Carpenters: 157
  • Clothmakers: 141
  • Coach and Harness Makers: 53
  • Coopers: 127
  • Copper, Brass, Tin, Zinc, and Lead Workers: 72
  • Copyists: 49
  • Cutlers: 44
  • Fabricworkers: 118
  • Farrier: 329
  • Furriers: 32
  • Glassworkers: 196
  • Gunsmiths: 123
  • Harness-Makers: 50
  • Hatters: 101
  • Hosiery Workers: 37
  • Jewelers: 58
  • Leatherwrights: 141
  • Locksmiths: 51
  • Matchstick makers: 83
  • Musical Instrument Makers: 76
  • Painters, Structures and Fixtures: 67
  • Paper Workers: 73
  • Plasterers: 72
  • Pursemakers: 78
  • Roofers: 55
  • Ropemakers: 51
  • Rugmakers: 50
  • Saddlers: 98
  • Scabbardmakers: 109
  • Scalemakers: 54
  • Scientific, Surgical, and Optical Instrument Makers: 32
  • Sculptors, Structures and Fixtures: 48
  • Shoemakers: 48
  • Soap and Tallow Workers: 192
  • Tailors: 352
  • Tanners: 66
  • Upholsterers: 75
  • Watchmakers: 71
  • Weavers: 130
  • Whitesmiths: 41

Merchants

  • Adventuring Goods Retellers: 36
  • Arcana Sellers: 35
  • Beer-Sellers: 73
  • Booksellers: 81
  • Butchers: 137
  • Chandlers: 134
  • Chicken Butchers: 136
  • Entrepreneurs: 51
  • Fine Clothiers: 127
  • Fishmongers: 124
  • Florists: 30
  • Potion Sellers: 91
  • Resellers: 196
  • Spice Merchants: 69
  • Wine-sellers: 106
  • Wheelwright: 83
  • Woodsellers: 50

Service workers

  • Bakers: 255
  • Barbers: 226
  • Coachmen: 75
  • Cooks: 212
  • Doctors: 105
  • Gamekeepers: 81
  • Grooms: 44
  • Hairdressers: 170
  • Healers: 157
  • Housekeepers: 150
  • Housemaids: 283
  • House Stewards: 164
  • Inns: 47
  • Laundry maids: 88
  • Maidservants: 182
  • Nursery Maids: 94
  • Pastrycooks: 170
  • Restaurateur: 204
  • Tavern Keepers: 221

Specialized Laborer

  • Ashworkers: 70
  • Bleachers: 47
  • Chemical Workers: 28
  • Coal Heavers: 96
  • In-Town Couriers: 113
  • Long Haul Couriers: 108
  • Dockyard Workers: 98
  • Gas Workers: 25
  • Hay Merchants: 44
  • Leech Collectors: 147
  • Millers: 116
  • Miners: 116
  • Oilmen and Polishers: 79
  • Postmen: 124
  • Pure Finder: 65
  • Skinners: 145
  • Sugar Refiners: 29
  • Tosher: 79
  • Warehousemen: 170
  • Watercarriers: 114
  • Watermen, Bargemen, etc.: 154

Skilled Laborers

  • Accountants: 63
  • Alchemist: 77
  • Clerk: 106
  • Dentists: 53
  • Educators: 139
  • Engineers: 77
  • Gardeners: 53
  • Mages: 37
  • Plumbers: 52
  • Pharmacist: 59
  • Professors: 22
  • Scientists: 38
  • Wizards: 22

Civil Servants

  • Adventurers: 49
  • Bankers: 74
  • Civil Clerks: 124
  • Civic Iudex: 55
  • Consultants: 33
  • Exorcist: 124
  • Fixers: 59
  • Kami Clerk: 99
  • Landlords: 101
  • Lawyers: 62
  • Legend Keepers: 82
  • Militia Officers: 567
  • Monks, Monastic: 141
  • Monks, Civic: 150
  • Historian, Oral: 113
  • Historian, Textual: 59
  • Policemen, Sheriffs, etc.: 124
  • Priests: 204
  • Rangers: 65
  • Rat Catchers: 74
  • Scholars: 78
  • Spiritualist: 89
  • Slayers: 29
  • Storytellers: 185
  • Military Officers: 164

Cottage Industries

  • Brewers: 137
  • Comfort Services: 196
  • Enchanters: 58
  • Herbalists: 56
  • Jaminators: 182
  • Needleworkers: 182
  • Potters: 91
  • Preserve Makers: 154
  • Quilters: 72
  • Seamsters: 243
  • Spinners: 159
  • Tinker: 54
  • Weaver: 134

Artists

  • Actors: 52
  • Architects: 20
  • Bards: 79
  • Costumers: 31
  • Dancers: 62
  • Drafters: 33
  • Engravers: 42
  • Fine Furniture Carpenters: 24
  • Glaziers: 53
  • Inlayers: 49
  • Musicians: 176
  • Painters, Art: 26
  • Playwrights: 52
  • Sculptors, Art: 45
  • Wood Carvers: 196
  • Writers: 182

Produce Industries

  • Butter Churners: 196
  • Canners: 141
  • Cheesmakers: 159
  • Ice Merchants: 22
  • Millers: 104
  • Picklers: 85
  • Smokers: 62
  • Stockmakers: 57
  • Tobacconists: 83
  • Tallowmakers: 118

19548 of Slæ̈rn Váge-zmemol's population work within a Foundational Occupation.

29466 of Slæ̈rn Váge-zmemol's population do not work in a formal occupation, but do contribute to the local economy. 2042 (4%) are noncontributers.

Points of Interest

Slæ̈rn Váge-zmemol is a major trade hub, connecting several important cities or resource production areas. It’s probably at an important river juncture, ancient crossroads, or occupying the only safe path through some perilous wilderness. Its position may be important enough that it can survive on trade alone, despite being unable to feed itself with the surrounding land. Such hubs are usually heavily garrisoned by the lord who profits from their tariffs and taxes.

POI

History

In time immemorial, reportedly some time during the early 2nd century a most peculiar disaster struck Slæ̈rn Váge-zmemol, causing great chunks of ice to fall from the sky. Slæ̈rn Váge-zmemol lost 102 people, 362 livestock, and 78 buildings in the disaster.. The ice rain is generally remembered as the Heartache Rain.

History